This paper introduces a novel approach to transport messages between a backbone network and a device network (SAN) in a seamless way, even when these networks use incompatible protocols or technologies. The paper shows how to leverage a general purpose distributed object oriented middleware to encapsulate and send messages as object invocations. Devices and routers are modeled as standard distributed objects. Furthermore, two different facets are available: the programmer may choose whether this mechanism is transparent to the client application using a socket-like API or by contrast she may directly invoke methods on a remote object. An early prototype will be discussed to illustrate this approach.